Unarmed

This skill deals with fighting monsters with your bare hands. Players with a high level in unarmed may not even need to carry a weapon.

Experience is gained based on the amount of damage dealt to mobs or other players when unarmed. When holding an item or block which does not provide an attack damage bonus, the player is still considered to be unarmed. As with all combat stats, decreased experience is awarded for slaying mobs spawned by monster spawner blocks.

Limit Break (Passive ability, PvP) Scales with level

Adds a damage bonus to your punches against armored targets, capped at 10 damage at maximum level 100. This is intended to make Protection IV players less tanky and for you to feel more powerful in PvP for having a high skill level. Players with no armor on will not be hit with the extra damage. Instead damage is scaled based upon which armor type the opponent is wearing.

Steel Arm Style (Passive ability) Scales with level

This ability adds extra damage to your normal hits when punching mobs or players. Note that this damage is affected if hitting enemies using Armor. When Berserk is active, the base damage bonus increases to 50%.

Berserk (Active ability) Level 5

While going Beserk, punches deal 50% more damage and you can break weak materials instantly with your hand, such as dirt and grass.

While unarmed, you can right-click to ready your fists. Use [crouch]+right clicking in special cases, such as when there is an item in the offhand. The ability will then be activated by hitting Mobs/Players.

Arrow Deflect (Passive ability, PvP) Level 20

Arrow Deflect is a passive ability that gives you a chance to deflect oncoming arrows shot by Skeletons or other players by punching them as you would with a ghast fireball. A deflected arrow will fall harmlessly to the ground.

Disarm (Passive ability, PvP) Level 25

This passive ability gives you a chance to make your opponent drop the item held in their hand. This chance has a cap of 33% at level 100, and can be used on every combat tool held in hand (Sword, Bow, Axe, Shield, ect). Both players can pick up the dropped item. This is a powerful effect in PvP, but It can not be used to make mobs drop their weapons.

Iron Grip (Passive ability, PvP) Level 60

This ability increases your resistance to being disarmed by your enemies' ability when fighting another player in PvP. At mastery level 100, the player cannot be disarmed.

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