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  1. Skills

Axes

Axes is a combat skill based on using the axe as a weapon. This skill focuses on increasing the player's damage with their axe.

Last updated 1 year ago

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As with all combat stats, decreased experience is awarded for slaying mobs spawned by monster spawner blocks. For experience gained from using your axe as a gathering tool, see .

Critical Strikes (Passive ability, PvP) Level 1

Gives the player a chance to deal extra damage when landing a crit. At maximum level 100, the player has a 37.5% chance of doing double damage to monsters or 50% extra damage to players with each critical strike.

Axe Mastery (Passive ability, PvP) Level 1

Inflicts more flat damage damage with the axe depending on axes level, up to a maximum of 4 extra damage (two hearts) at mastery level 100.

Armor Impact (Passive ability, PvP) Level 1

Adds a static 25% chance to increase the amount of damage an axe does to armor on a successful strike. This perk starts with an armor damage bonus, increasing once for every 5 levels the player gains in axes.

Skull Splitter (Active ability, PvP) Level 5

With an axe held in your hand, you can right-click a block to ready your weapon. Use [crouch]+right clicking in special cases, such as when there is an item in the offhand. The ability will then be activated by hitting Mobs/Players. Active duration starts out at 2 seconds, and increases by 1 second every 5 levels.

Skull Splitter duration scales with Axes level, but the cooldown is a static 4 minutes.

Greater Impact (Passive ability) Level 35

In battle against armored mobs, adds a static 25% chance to deal 2 extra damage (1 heart) and a hit the target with a Knockback effect. This is comparable to Knockback II on a sword, and makes an explosive sound when activated.

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Woodcutting